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a lobble episode

A five-minute story starring your group.

The surprise party starts in twenty minutes and the cake is locked in a bakery. Everyone gets a role, a private clue and a secret goal, then four group choices decide which of six endings you get. Roles change every time you play.

2-4 playersabout 5 minno signup
Try sample
sample roundThe Birthday Heist

The bakery is dark. Front door, alley door, or the skylight somebody left open?

Everyone picks at once. In a real game, one of you knows which door is alarmed.

Pick a way in.

more ways to play

2-8 playersSame BrainCouples, friends, siblings, and any other pair pick from the same playful choices, then reveal together and build a matching streak.2-8 playersKnow Me?One Player answers a playful choice privately. Everyone else predicts it, then every pick reveals together — no compatibility grades attached.2-8 playersFinish My SentenceEveryone gets one sentence starter, writes a short ending, and reveals together. With two Players, the contrast is the punchline.2-8 playersStory in TurnsTake short turns extending an absurd opening while twist cards keep the story moving somewhere nobody planned.2-8 playersTiny DebateLobble assigns opposing sides to a silly prompt. Make a short case, reveal in order, and react — two-player Rooms never vote for themselves.2-8 playersRank UsEveryone privately ranks the same five items. Lobble highlights exact matches and the funniest gap without treating differences as failure.2 playersDouble AgentYou're locked in a museum after closing. One of you has the floor plan, the other has the night guard's clipboard, and neither can see the other's screen. Talk your way through three locks before the clock runs out, then swap roles.2-4 playersMission: UsA 10–15 minute cooperative playlist of matching, predicting, sketching, sentence finishing, and story building. Misses never punish the Room.3-12 playersPunchlineEveryone writes answers on their phone, the room votes head-to-head, and the best line becomes a share card.2-12 playersDraw & GuessOne Player draws while everyone else guesses. With exactly two Players, Duo Sketch offers one shared streak and rotates the drawer every word.3-12 playersMost Likely ToRead the prompt, vote for the friend who fits it best, and let the room explain itself.3-12 playersRoast BattleTwo stage players answer a prompt, everyone else judges, and the scoreboard keeps the room honest.3-12 playersTelephonePlayers alternate prompts and drawings until each book comes home completely transformed.